This is the complete list of members for vrml_proc::math::Quaternion, including all inherited members.
Inverse() | vrml_proc::math::Quaternion | inline |
IsNormalized() const | vrml_proc::math::Quaternion | inline |
Normalize() | vrml_proc::math::Quaternion | inline |
operator*(const Quaternion &second) const | vrml_proc::math::Quaternion | inline |
Quaternion() | vrml_proc::math::Quaternion | inline |
Quaternion(double x, double y, double z, const vrml_proc::math::Angle &angle) | vrml_proc::math::Quaternion | inline |
w (defined in vrml_proc::math::Quaternion) | vrml_proc::math::Quaternion | |
x | vrml_proc::math::Quaternion | |
y (defined in vrml_proc::math::Quaternion) | vrml_proc::math::Quaternion | |
z (defined in vrml_proc::math::Quaternion) | vrml_proc::math::Quaternion |