vrmlproc & togeom
 
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Class List
Here are the classes, structs, unions and interfaces with brief descriptions:
[detail level 123456]
 Nto_geom
 Naction
 CBoxActionRepresents an action for the Box VRML node
 CGeometryActionRepresents a generic geometry node action. Geometry nodes are affected by their node ancestors such as Transform or Shape
 CGroupActionRepresents an action for the Group VRML node
 CHelperCoordinateActionRepresents an action for Coordinate VRML node
 CIndexedFaceSetActionRepresents an action for IndexedFaceSet VRML node
 CIndexedLineSetActionRepresents an action for IndexedLineSet VRML node
 CShapeActionRepresents an action for Shape VRML node
 CSwitchActionRepresents an action for Switch VRML node
 CTransformActionRepresents an action for the Transform VRML node
 Ncalculator
 Nerror
 CBoxCalculatorRepresents a calculator for Box VRML node
 CIndexedFaceSetCalculatorRepresents a calculator for generating 3D meshes from IndexedFaceSet VRML node
 CIndexedLineSetCalculatorRepresents a calculator for generating 3D meshes from IndexedLineSet VRML node
 Ncore
 Nconfig
 Nio
 Nvrml_proc
 Naction
 CConversionContextActionBase abstract class representing Action object. The Action defines an interface with method called Execute() which returns a shared pointer owning a ConversionContext object. The Action object is encapsulation of a "program" or a "function", which returns a ConversionContext object
 CConversionContextActionMapRepresents class which is responsible for storing and mapping Action functor value to a string key
 Nconversion_context
 CBaseConversionContextBase abstract class representing ConversionContext object. The ConversionContext object is what is created when you traverse the AST and run your own actions/rules above it
 CMergeableInterface defining a contract for the child classes. Subclass, or rather an instance of the class, has an ability to "merge" other instance into itself
 CVectorConversionContextTemplated child of BaseConversionContext. It is a specialized ConversionContext. Its internal data format is std::vector<T>
 Ncore
 Nconfig
 Nerror
 Nio
 Nparallelism
 Nutils
 CObjectBase abstract class in the class hiearchy
 Nmath
 CAngleRepresents an angle object
 CQuaternionClass representing quaternion object. The quaternion is number system that extends the complex numbers. Quaternions are used for calculations involving three-dimensional rotations,
 CTransformationRepresents a Transformation object, which is used in VRML 2.0 format. It basically mirros the data inside Transform node
 Nparser
 Nerror
 Ngrammar
 Nmodel
 Nservice
 CBufferViewContains two const char pointers indicating begin and end of view into some file
 CParserRepresents a generic Parser class
 CVrmlParserRepresents a VRML 2.0 parser. It takes const char* as input, respectivally their begin and end pointers
 Ntraversor
 Nerror
 Nhandler
 Nnode_descriptor
 Nvalidation
 CVrmlFileTraversorClass responsible for VrmlFile traversal
 CVrmlNodeTraversorClass responsible for VrmlNode traversal
 CVrmlNodeTraversorParametersRepresents parameters passed to the node traversor
 CBufferedMessageRepresents a buffered message
 CExtractorVisitorVisitor for VRML field value extraction
 CVariantVisitorVisitor for VRMLNode extraction
 CVisitorHelper visitor which prints given obejcts from VrmlField using VrmlTreePrinter